aitzolmuelas' blog

Blog focused in computer graphics mainly. Personal comments and opinions are also welcome.

Friday, October 27, 2006

The modified Criminisi results: example 1



Here's one example of the "exemplar-based inpainting for object removal" by Antonio Criminisi, with some modifications by me. I might post some more when I have time ^_^
Cheers

And Voila!


Hi, the pic is finally finished. It took like 52 hours rendering time XD. This is the result, and it has already been sent to the IRTC. I might post the source if I can clean it up a bit.
By the way, I have been working on an inpainting algorithm based on a Criminisi Et Al paper, I might post some pics of the results one of these days.
Cya ^_^

Friday, October 13, 2006

Unable...

Hi everyone, no pic this time, I'm afraid I haven't been able to do much this past week, some test renders, but all of them done in the university, only tests, so no anti-aliasing, small sized images... not worth posting really. At the moment I am half way through installing Gentoo Linux in my machine @ home, but I will try and make some nice renders before the final version, supposed to be at the IRTC before October the 31st. Time's running fast, so I am off to work. Cya ^_^

Tuesday, October 03, 2006

Gosh! I've seen the light!


...Well, the candle light, actually XD. Impressive what a custom density function and a neat crackle refraction effect can achieve. Expect to see more and better soon ^_^. Enjoy!

Monday, October 02, 2006

The power of media XD


Just a test of emitting media I made, the candle light is supposed to be made this way, although there will still be a light source hidden in it, since media, although looking bright, does not emit light by itself (at least not in PovRay). See ya soon

Sunday, October 01, 2006

The glass with some brass XD


Hiya! This is the glass with the metal part of the base. Some things missing still, but on the way. Cheers!

Behold the glass!


Firt shot of the glass I intend to use for the oil lamp. Crackled glass with rafraction and caustics. Enjoy